![]() ![]() Than I use contrast +40 again with light +0 (This removes some grey fragments). So do set it to greyscale first! The I use contrast +70 with light +40 (This gets you the white). There are color fragments which would show later. There might be myriads of ways to turn it into b/w. ![]() I used both side as it is not toilet paper. There are even sketch line from the back side from a discarded sketch for another skyship. The file above needs to be turned into black and white. So starting rough is really a quick way to get the art rolling.īut here is the next clue anyway. I tried working fully digital for a year and never got anything done. My point is that you can draw seriously anything what you would want as game art including portraits but especially all kind of embelishments. I admit I had to go to a store an buy a black faser pen with a wider tip for my first try on something. Wow I am the skill0er! First students signing up. However the PNG is more than 15 MB! So here is a JPG with less than 3 MB. Keep in mind that some jaggedness will keep lines more interesting for many things.Īnyway here it comes raw scan 1.1! I allways use PNG Format. You are encouraged to make your own brutal linework. From here you could technically follow all my explantion digitally if you have GIMP. Keep in mind that what I propose is 10 times bigger as what is needed.įor educational purposes I will show you the raw file from the scanner. The result will be shocking, but it will work. Put it on a scanner or take a picture if you must. Take a faser pen (not a fine liner) and draw black lines on your piece of paper according to your sketch. I propose the use of paper and pencil! Sketch what you need on a decend piece of paper! It can be rough. That is not looking good and sketching does not work for me digitaly. Lines can be done fully digital with the the line tool in GIMP. Minimum oversize is a factor of 2 about that what you will publish. I suggest to work much bigger than needed. Any line less then 2 pixel will not work as a line in selection tools and filters anymore. I basically will end up with each in a different layer in a XCF-file format. Second: People seem to be more in need of ships than skyships.Ībout how to draw stuff: I would say it is a 3 phase process. First learning: The rigging shoud be added later separately. I had some learnings on drawing the skyship. First some research is of course in order, like we did here for a skyship: Nobody really asked for it, but it might be usefull anyway. So please mention it, when you are using some of it. If you’re not familiar with Flatpak, here’s our excellent guide to everything you need to know to use Flatpak on Linux.įlatpak command line instructions: flatpak install flathub decided my stuff should be CC BY-NC-SA 4.0. The recommended way to install the most recent version is to use Flatpak. Installing Drawing on Linuxĭrawing 1.0 is the most recent release, and it is more stable, capable, and feature-rich than previous builds. More details on the Drawing 1.0 changes over on the project’s GitHub. More precise tools for tiny modifications required by pixel-art.Warn the user if they’re opening an already opened image.Hide information messages after 4 seconds if they’re not that useful.Highlighter option to straighten the line, so it better follows the underlying text.Dynamically change the label of the “options” submenu in the menu bar to increase its discoverability.More oversized sidebar items, where the selected tool is easier to see. ![]() Of course, the new version comes with a host of other improvements. If you do it while using a tool, it may display additional data, for example, the dimensions of the shape you’re drawing. On top of that, pressing Ctrl will display the cursor coordinates in a tooltip. For example, pressing Shift or Alt when using a tool enables specific options, such as locking the direction for the “Line” tool or changing the filling style of a shape. You can optionally set the new size as a relative percentage rather than an absolute value in pixels.Īpart from those mentioned above, some additional changes also deserve to be noted here. In addition, the new “Skew” tool, which allows you to tilt the selection horizontally or vertically, is finally included in this update.Īmong other noteworthy changes, Drawing 1.0 comes with improvements to its “Scale” tool. Version 1.0 improves rendering performance, which is noticeable when editing large images with a slow CPU. The most remarkable new feature in Drawing 1.0 is the ability to zoom very deeply and still have a sharp rendering. ![]()
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